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How much you gain depends on your weapon's damage.
Different weapons favor different stats:
Stat caps:
Boosted by:
Simply using a skill makes you better at that exact skill over time.
Boosted by:
This is what unlocks "exp helpers":
Just attacking with your weapon is the basic way to earn it.
Boosted by:
* Since higher class weapon help sly, I will increase by 50% the succ rate of Agate Shard on sly weapons; And Increase by 15% drop rate of Agate Shard for everyone: remeber it drops only form chiefs and bosses.
*I will add more mixed level monsters in training maps. Also find a way to show their levels.
Advice for slayers: Your lvling system is correct and deep. Use the correct weapon class and pay atention on monster lvl killed.
So repeatedly draining (without finishing them off) is normally the better exp strategy.
Bonus: draining also heals you and reduces your "weakened" penalty by the same amount you gained in exp : one action, two benefits.
War events means the following cases: pk zones, caligo, bible, siege, tremerie wars
The ratio flips: killing becomes worth 70%, draining drops to 30%.
This encourages vampires to actually finish off enemies during a war instead of just endlessly draining them.
Bloody Breaker, Acid Eruption, Bloody Zenith, Acid Swamp, Bloody Wall, Meteor Strike, SAF, Acid Storm, Poison Storm this skills give an extra 30% exp bonus if monster is killed with them.
* I will swap the values: instead kill exp=30% and drain exp=70%. Vampires will do always 70% per kill and 30% per drain, but because of this change they will loose the bonus from the mentioned skills.
Killing monsters is your main source of exp.
* Nothing to change about as there is nothign wrong with their exp system.
Since after this chnage sly + vamps will lvl faster, all 3 races will lvl much faster that original desire. There for everyone exp will be lowered by 10% only! 10% is not relaly that much but enough to slow down a lil everyone speed.
All 3 races have their exp system as per designed. I made the adjustments mentioned for Slayers and Vampires to help them be on same line with ousters. But the game was desgined in this way : some lvl faster other slower.